If Nintendo has their way your living room could be the new big thing in exercise.
With its new game "Wii Fit" hitting stores Monday, Nintendo is looking to bring exercise into the home, making people more aware of their bodies and starting to create a comfortable, fun environment to get healthy.
Personal trainer and fitness expert Robert Dothard said making exercise available and enjoyable in your home means reaching an audience of people who often feel embarrassed walking in to a traditional gym for fear of being embarrassed.
"I had a real difficult time training people in front of what I called 'God and everybody' -- with the whole gym looking," he said. "If someone is not in good shape you know and they are in the public gym and they're not performing well it's an uncomfortable feeling."
"Wii Fit" which retails for $90, comes with the game and a "balance board" which is used to calculate your Body Mass Index, weight and measure shifts in your balance at the beginning of each session. Users then choose different workouts from the categories of strength training, aerobics, yoga and balance. Each area features different short workouts ranging from a minute to upwards of 10 minutes including push-ups and side planks, skiing, jogging and seeing how many times you can spin Hula Hoops.
During each game an area is displayed on the screen to show where your core balance should be. A little dot moves around indicating where your actual balance is and the game instructs you to try and do the exercises with the correct balance. It's one of the functions that Dothard, who took the game for a test run, thinks is the most effective and important because it makes you aware of whether you reap the most benefits out of exercising.
While the exercises focus on many different areas and muscle groups, many of the games are short in length and there is no option to select a pre-set workout which strings together several of the games.